Jacob Delson

8 years of professional and hobbyist driven game development experience with a knack for coding, design, and sound. E-Sports competitor and volunteer. Passionate gamer! This is my (mostly personal) project portfolio. Soon, it will feature a dev blog, where I will break down various technologies and design challenges in depth. Such as building spline based physics using spherical coordinate systems in Unity, rasterizing a 3D terrain editor from scratch in java, designing an "off-rails" rhythm-game platformer, and developing UI modifications in other games.

2022
THE AFTER
2022
FRISSON
2020
DRIVR
2022
OH, FUTILE SEASON!
2020
GLOBAL GAME JAM
2018
OTHER PROJECTS
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